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My professional ambition and philosophy is in pairing exciting and bold ideas with the modesty, realism and determination they need to be efficiently accomplished.
GAMES, FILM and PHILOSOPHY - these are the three focal elements of my experience.
I am always putting forth respect for the player's time, respect for maximum simplicity of rules, but also respect for the depth of the player's experience. I am not afraid to publish my own board game designs as in the case of Tiny Mini Golf. I also had a chance to prove myself in video games, co-creating Press D to Die in Space in the Global Game Jam. I gained some experience in the film industry while writing, producing and editing a crazy western/thriller Out of Sight. I co-created a colorful program about board games under the name "Wyjdzie w Graniu". I finished my academic adventure in philosophy with a paper that is on the intersection of aesthetics, philosophy of mind and science where I researched and contested the limits of consciousness.
I've had the privilege of both: leading creative teams and being part of projects bigger than myself.